Here's a link to the complete 60 page IFP rule book

http://www.usapa.org/ifp-official-rules/


A great video about No-Volley Zone (The Kitchen) faults


Here is an abbreviated version that will cover MOST questions:


Pickleball Rules Summary

Revised: November 1, 2007. Note: This is an abbreviated form of the rules to give a quick overview of

how the game is played. See the official rules at usapa.org/offficialrules for more information. If

there is a conflict between this summary and the official rules, the official rules prevail.


The serve must be hit underhand and each team must play their first shot off the bounce. After the ball has

bounced once on each side, then both teams can either volley the ball in the air or play it off the bounce.

This is called the "double bounce rule" because the ball must hit twice (once on each side) before it can be

volleyed. This eliminates the serve and volley advantage and prolongs the rallies.


To volley a ball means to hit it in the air without first letting it bounce.


The non-volley zone is the 7-foot zone on both sides of the net. No volleying is permitted within the nonvolley

zone. This rule prevents players from executing smashes from a position within the zone. When

volleying the ball, the player may not step on or over the line. It is a fault if the player's momentum causes

the player or anything the player is wearing or carrying to touch the non-volley zone. It is a fault even if

the ball is declared dead before the player touches the zone. A player may be in the non-volley zone at

any other time. The non-volley zone is sometimes referred to as the kitchen.


Both players on the serving team are allowed to serve, and a team shall score points only when serving. A

game is played to eleven points and a team must win by two points. Rallies are lost by failing to return the

ball in bounds to the opponent's court before the second bounce, stepping into the non-volley zone and

volleying the ball, or by violating the double-bounce rule. The hand is considered an extension of the

paddle. The player loses the rally if the ball hits any other part of his body or clothing.


The server must keep both feet behind the baseline during the serve with at least one foot on the court

surface at the time the ball is struck.. The serve is made underhand. The paddle must contact the ball

below the waist. The serve is made diagonally cross court and must clear the non-volley zone. The nonvolley

line is a short line for the serve (the serve is a fault if it hits the line). All other lines are good at all

times. Only one serve attempt is allowed, except in the event of a let (the ball touches the net on the

serve, and lands on the proper service court). Let serves are replayed. At the start of each new game, only

one player on the first serving team is permitted to serve and fault before giving up the ball to the

opponents. Thereafter both members of each team will serve and fault before the ball is turned over to the

opposing team. When the receiving team wins the serve, the player in the right hand court will always

serve first.

When the serving team wins a point, the server moves to the other side of the serving team's court. Note

that if the serve rotation is done properly, the serving team's score will always be even when the player

that started the game on the right side is on the right side and odd when that player is on the left side.

Singles Play: The server serves from the right side when his score is even and from the left side when his

score is odd.

Rule exception: Games are usually won by two points. In some situations, event directors may choose to

win by one to speed up play.